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“We’re getting absolutely crushed under the number of players trying out Path of Exile, and this has manifested as a server crash that has been occurring hourly today,” Wilson wrote previously. “For those interested, player concurrency hit 69,850 players before it was high enough to take down the realm.”
GrindingGear also fixed a few pesky login bugs, including a rare and strange issue where players somehow could log into accounts owned by other players as the servers shuddered beneath the load. To keep character info stable, the studio simply switched off Exile’s servers until it whipped up a fix.
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